Description: PanzerArmee Afrika: Rommel in the Desert, April 1941 - November 1942, is a simulation of the North African Campaign between April 1941 and November 1942. Battalion, Regiment and Brigade-sized units represent the actual forces which took part in the fighting. Included in the game is a Variable Orders-of-Battle Chart that offers variations in forces to demonstrate how history might have been different.
The game spans the entire 20-month campaign, allowing players to recreate the famous battles of the period between the British-led Commonwealth forces and the Axis forces of Germany and Italy, to include Rommel's Panzer Army Africa. Set at an operational level, players must manage their military forces and precious supplies better than their opponent to achieve victory. The Axis aims at capturing Alexandria, the key to the Suez Canal. The British player has to prevent all this.
The game spans the entire 20-month campaign, allowing players to recreate the famous battles of the period between the British-led Commonwealth forces and the Axis forces of Germany and Italy, to include Rommel's Panzer Army Africa. Set at an operational level, players must manage their military forces and precious supplies better than their opponent to achieve victory. The Axis aims at capturing Alexandria, the key to the Suez Canal. The British player has to prevent all this.
Contents:
- PanzerArmee Afrika and the War in the Desert: June 1940 - December 1942 by Albert A. Nofi
- Seelöwe: The German Plan to Invade Britain, 1940 by Frank Davis
- Outgoing Mail
- Sackson on Games by Sid Sackson
- Military Unit Symbols by Redmond Simonsen
- Pass in Review by Albert A. Nofi
Notes: When originally published by SPI (Simulations Publications, Inc.) in Strategy & Tactics magazine #40 (Sep/Oct 1973), it was meant to be a very different treatment of a subject made familiar to wargamers in Afrika Korps (1964) by The Avalon Hill Game Co . Different it indeed was, introducing a number of novel twists to what seemed to otherwise be a very traditional-style hex-and-counter wargame. It became a classic in its own right alongside Afrika Korps.
Game Scale: Turn: 1 month, Hex: 12 miles / 19 Km, Units: Battalion to Brigade.
Game Scale: Turn: 1 month, Hex: 12 miles / 19 Km, Units: Battalion to Brigade.
Item created by: Lethe on 2015-07-01 10:54:17. Last edited by gdm on 2018-09-01 11:43:21
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