Description: This game simulates the entire US Vietnam War from 1965 - 1975. The campaign game can be considered 'Strategic' due to its potential length and scope, but the game is more easily played in 'scenarios' which simulate a more limited duration. Each turn represents one week, so a campaign game could potentially span 500 turns! A unique 'operations' mechanism helps limit how much can be accomplished in any given game turn which makes the subject somewhat less imposing.
Contents:
- In Country: A Reinterpretation of US Military Operations in Vietnam by Joseph Miranda
- Gettysburg: Could the South Have Won by Christopher Perello
- The Battle of Iwo Jima by Ray Starmann
- Actium: End of the Roman Republic by David R. Higgins
- (FYI) Kunduz 2001 by Shireen Khan Burki
- (FYI) The Springfield Musketoon by Wayne R. Austerman
- (FYI) Blitzkrieg 1918 by Mark Day
- (FYI) The Sturmgewehr 44 Assault Rifle by Jon Cecil
- (FYI) Lt. Gen. Ngo Quang Truong by John Walker
Notes: This is a special 'double-size' game which includes two maps and two sheets of counters. Two additional scenarios may be found here: http://strategyandtacticsmagazine.com/site/wp-content/uploads/2012/01/In-Country-1972-Easter-Offensive-Scenario.rtf and here: http://strategyandtacticsmagazine.com/site/wp-content/uploads/2012/01/In-Country-Hypothetical-Chinese-Intervention-Scenario.rtf
Item created by: Lethe on 2015-07-21 08:39:38. Last edited by gdm on 2015-09-08 06:18:02
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