309 - The War of Turkish Liberation
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Title | The War of Turkish Liberation |
Issue | 309 |
Has Game | Yes |
Publisher | Decision Games |
PubDate | 2018-04-01 |
Game Name | The War for Turkish Liberation |
Solitaire | No |
Players | 2 |
Complexity | Intermediate |
ISBN | 00928103005803 |
Scale | Strategic |
Distribution Date | 2018-01-01 |
MSRP | 39.990 |
Editor | Kyle Lockwood |
Contributor | none |
Artist | Joe Youst, Tony Birkett |
Designer | Doug Johnson, Javier Romero |
Game Tags | none |
Description:
From the S&T Website:
The War of Turkish Liberation begins during the first half of 1920, when the victors of World War I (Greece, France, Italy, and Great Britain) tried to implement the partition of the Ottoman Empire that had been agreed to at the treaty of Sévrés. There are two players in this game:the Revolutionary player and the Imperialist player. The Revolutionary player controls the Bolshevik and Turkish Nationalist armies, and the Imperialist player controls the armies of Greece, Armenia, Azerbaijan and Georgia.
There are a total of 11 game turns (from Spring 1920 to Autumn 1922). At the end of game turn 11, the Imperialist player wins if he has accrued enough Victory Points for capturing key objectives throughout Turkey and adjacent countries. The Revolutionary player wins if he prevents his opponent from capturing key objectives.
Components: One 22" x 34" map & 200 counters
The War of Turkish Liberation begins during the first half of 1920, when the victors of World War I (Greece, France, Italy, and Great Britain) tried to implement the partition of the Ottoman Empire that had been agreed to at the treaty of Sévrés. There are two players in this game:the Revolutionary player and the Imperialist player. The Revolutionary player controls the Bolshevik and Turkish Nationalist armies, and the Imperialist player controls the armies of Greece, Armenia, Azerbaijan and Georgia.
There are a total of 11 game turns (from Spring 1920 to Autumn 1922). At the end of game turn 11, the Imperialist player wins if he has accrued enough Victory Points for capturing key objectives throughout Turkey and adjacent countries. The Revolutionary player wins if he prevents his opponent from capturing key objectives.
Components: One 22" x 34" map & 200 counters
Contents:
- The War of Turkish Liberation by Javier Romero
- Battle of Antietam by Patrick Maurice G. D'Aoust
- Lucky Forward, Patton's 3rd Army in Lorraine by Carl Otis Schuster
- (FYI) Bloody Ban: Banastre Tarleton and the British Legions by William Stroock
- (FYI) Narrow Sea: Adriatic in World War I by John M. Barr
- (FYI) Frederick the Great: Inside the Head of a Soldier King by Curtis Szmania
- (FYI) A Deadly Morning in Sicily by Kelly Bell
- (FYI) Buckshot & Brass by Wayne R. Austerman
Item created by: gdm
on 2018-01-30 08:53:12
Last edited by: gdm on 2018-01-30 09:00:44
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Last edited by: gdm on 2018-01-30 09:00:44
If you see errors or missing data in this entry, please feel free to log in and edit it. Anyone with a Gmail account can log in instantly.