Game - 92 - Iwo Jima
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Title | Iwo Jima |
Subtitle | Valor of Arms, 19 Feb - 25 March 1945 |
Issue | 92 |
Has Game | Yes |
Publisher | TSR |
PubDate | 1983-12-01 |
Game Name | Iwo Jima |
Solitaire | Yes |
Hours to Play | 4 |
Complexity | Intermediate |
Edition | Game |
Contributor | Richard Berg |
Artist | Larry Elmore |
Designer | David Rohde, Gary Gillette |
Game Tags | Pacific Theater, World War II |
Description:
Solitaire game on the Battle of Iwo Jima. Japanese units are set up with their facing covered. Marines will invade from 2 alternate beaches. Rules allow the Japanese to fire at Marines once the latter moves to within 2 hexes.
Special rules cover raising the flag at Mt Suribachi, regimental integrity, banzai charge, Japanese ambush, replacements, Naval Gunnery support, Iwo Jima airfields, etc. Victory is determined by how fast the Japanese can be cleared from Iwo Jima.
Special rules cover raising the flag at Mt Suribachi, regimental integrity, banzai charge, Japanese ambush, replacements, Naval Gunnery support, Iwo Jima airfields, etc. Victory is determined by how fast the Japanese can be cleared from Iwo Jima.
Contents:
- Berg’s Review of Games R. Berg
- Briefings Editors
- Computer Conflict I. Chadwick
- Film in Review: Das Boot C. John
- FYI Editors
- Iwo Jima: Valor of Arms D. Rohde & G.Gillette
- Simulation: Iwo Jima D. Rohde, G. Gillette, D. Ritchie
Item created by: Lethe
on 2015-07-06 14:17:07
Last edited by: gdm on 2019-06-08 09:47:50
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Last edited by: gdm on 2019-06-08 09:47:50
If you see errors or missing data in this entry, please feel free to log in and edit it. Anyone with a Gmail account can log in instantly.